

While the characters are still somewhat thin when it comes to development, they talk about more than their accidents or even the situation at hand we get a sense that these are actual characters. In MojiKue, while there are some scripted scenes of fetish material, the scripted story sequences are mainly for the (largely negligible) story and character interactions, which, to their credit, are serviceable and have more personality than a lot of other fetish games do. As the girls get more and more desperate in battle, being hit by a monster may cause a bladder to loosen, causing the character hit by the blow to have a random chance of wetting themselves in battle.


This effects the way you battle, too, as the special moves (which are also fully animated) that help win battles won't work after the character is in a high level of desperation the character will express her concern that "If move around too much", they'll have an accident.įortunately, if you do want them to wet themselves, the monsters are there to help. You can see the characters' knees buckle under the strain on their bladder. This game uses a customized battle interface where you're able to see the characters on-screen, as well as their state of desperation. While the game has a wealth of fetish material to uncover, in MojiKue, the battles are where the magic happens. One thing that a lot of other games neglect is visual presentation, which is very important unless the team has an excellent writer to compensate. (If you don't want the game's mechanics completely spoiled for you, I would strongly suggest playing the game before reading on) MojiKue is not an innovator in this regard, but its subtle nuances make this game the best among the three. If one of the girls wets themselves, their stats are lowered until they can get a change of clothes, and only a couple of them will (willingly) piddle in the wild when the need arises. Much like HareAme and Wetter's Taiken, the gameplay focuses on a group of ladies in a magical setting battling monsters as well as their own bladders. MojiKue is a game that prowls on the player's lust to see the game's protagonists wet themselves. This game is special for not only improving on integrating its fetish material into the core gameplay and (arguably) having the finest presentation of any of the games found below, but besides a few irritating quirks, its also the most fun by far.

So, I recently came across a new game demo from Japan that's not quite AB/DL-related, but is worth bringing up and sharing for those interested in fetish game creation, and of course, for those interested in an excellent RPG centered around the theme of wetting and desperation.Ĭurrent Download link (found on under "List and discussion of japanese doujin FD/WS games"):
